TPEG researchers use video game consoles as research devices

Wednesday, August 31, 2011 – 3:28 pm With interactive gaming experiences that are second to none, the Nintendo Wii and Xbox Kinect have each revolutionized the video game industry these past few years. But do the capabilities of these motion-censored consoles go beyond virtual tennis and bowling matches at dinner parties? That is exactly what BCIT’s Technology and Product Evaluation Group (TPEG) has been working to figure out. In conjunction with their ongoing prosthetics research, TPEG is currently experimenting with both the Wii and the Kinect and seeing whether … Continued